With over 20 years of experience in interior, stage, event, and theme park design, I specialize in crafting immersive environments that are both visually captivating and technically feasible. My expertise in 3D design, combined with a strong ability to produce precise technical drawings, allows me to translate creative visions into detailed, executable plans. Whether designing a complex stage set, a dynamic event space, or a fully themed environment, I ensure that every project is realized with speed, accuracy, and a deep understanding of materials, structure, and functionality.
Beyond my design practice, I am also a researcher at the KASK Academy in Ghent, where I explore the integration of artificial intelligence in the design process. My research focuses on how AI can enhance creativity, optimize workflows, and push the boundaries of spatial design. By combining hands-on experience with cutting-edge technology, I stay at the forefront of innovation, continuously refining my approach to meet the evolving demands of the industry.
Skills:
Design
Site planning
Techinal drawing
Visualisation
Animation
Software:
Autocad 2D/3D
3Dstudio max
Twinmotion
D5 render
Corona render
Adobe Photoshop
Adobe Indesign
Adobe Premiere Pro
Krita
Rhino
Blender